Amd 3700x benchmark12/6/2023 ![]() The more affordable RTX 4060 also needs help to hit those 60fps marks. Full-on path tracing is beyond it, though. The RTX 4070 Ti can make a respectable play for ray-traced 4K, with a blend of High quality, Low ray tracing, Quality DLSS and frame generation waving it through to 53fps. Image credit: Rock Paper Shotgun/Epic Games PublishingĪlan Wake 2’s preferred RTX 40 series can be a mixed bag as well. Smooth 1440p was therefore only achievable through DLSS, with a combination of Quality-level upscaling and the Medium preset producing 61fps. Enabling Low-quality ray tracing, which covers a range of reflection, lighting, and shadow effects all in one, also had that 65fps average bowing to 37fps. It could clear 60fps on High – 65fps, to be exact – but only at 1080p, not the 1440p this GPU is accustomed to. Sticking to native-rez rendering is evidently a huge issue for lower-end systems.Įven the RTX 3070 underwhelmed. That’s still not terribly impressive, mind, and Low quality only barely fared better, with 38fps. The more modern Intel Arc A750 had a better time, hitting 33fps on Medium without any upscaling at all. And if you’ve never seen Ultra Performance upscaling applied at 1080p, rest assured that it does little for Remedy’s beloved image quality. I don’t have an RTX 2060 to hand but a broadly as-powerful GTX 1080 couldn’t get anywhere near playable, averaging just 20fps with utterly bottomed-out quality settings and FSR 2 on Ultra Performance. Its tighter geometry helps pick up performance, too.Īt least, it does when it’s already running decently to begin with, and I’m not even sure those minimum specs are up to the task. Even on the Low preset, this particular patch of cursed forest is dripping with folk horror atmosphere, and Alan’s half of the campaign – set in a spookily emptied Manhattan – also looks suitably revolting. ![]() My benchmark would be fashioned from a heavily wooded, extremely detail-dense area that new co-protagonist Saga Anderson explores early on, and I’ll say this for Alan Wake 2: it does look excellent. Regardless, I began my testing back down in the lands of untraced 1080p, with the usual Intel Core i5-11600K and 16GB RAM setup. GPU: Nvidia GeForce RTX 4070 / AMD Radeon RX 7800 XTĪlan Wake 2 Low Ray Tracing PC specs (1080p / 30fps)Īlan Wake 2 Medium Ray Tracing PC specs (1080p / 60fps)Īlan Wake 2 High Ray Tracing PC specs (4K / 60fps)īesides upscaling, Alan Wake 2 clearly hopes you have an RTX 40 series card that can exploit its support for frame generation – the top two ray tracing specs don’t even list AMD alternatives, what with FSR 3 being a rare tech feature omission.GPU: Nvidia GeForce RTX 3070 / AMD Radeon RX 6700 XT.CPU: AMD Ryzen 7 3700X / Intel equivalentĪlan Wake 2 Recommended PC specs (1080p / 60fps).GPU: Nvidia GeForce RTX 3060 / AMD Radeon RX 6600 XT.CPU: Intel Core i5-7600K / AMD equivalentĪlan Wake 2 Recommended PC specs (1440p / 30fps).GPU: Nvidia GeForce RTX 2060 / AMD Radeon RX 6600.Alan Wake 2 Minimum PC specs (1080p / 30fps) And that’s only one source of potential grimacing, as the graphics card requirements start out with an RTX 2060 just for 1080p / 30fps, before reaching as high as the silly-money RTX 4080 for path-traced 4K. Sure enough, the official PC specs actually list the DLSS or FSR 2 setting that the hardware is meant to be paired with. Image credit: Rock Paper Shotgun/Epic Games Publishing Alan Wake 2 system requirements and PC performance Some relief is available through well-placed settings cuts, but like Starfield and Remnant II before it, Alan Wake 2 will likely need bailing out from upscalers even at 1080p. Unfortunately, while there’s an embarrassment of riches for those with the high-end hardware to claim them, Alan Wake 2 is brutal on less capable GPUs and CPUs. To see this content please enable targeting cookies.
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